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Beams are very versatile shapes that you can use for many purposes, as Beams and as other objects. Once added to a drawing, you can add a part number to any Beam, which adds that Beam to the Bill of Materials.

This page contains the following:

Beam Types

When you first drag and drop a Beam onto a drawing, it is a box Beam by default. You can use the Shape Data dialog to change it to the type of Beam you want. Your options are:

Box


U Channel


Tee

Tube


L Angle


Trapezoid

I Beam





Changing a Beam's Type

Besides determining a Beam's length, width and height, Scaffold Designer enables you to change a Beam's type.

To change a Beam's type.

1. Right-click the appropriate Beam and select Properties from the menu that appears.

Note: You can also double-click the Beam.

The Shape Data popup appears.

2. Click the Selection Type dropdown and select the appropriate type of Beam.

3. Click OK.

Creating a Vertical Beam

Scaffold Designer makes it easy to create a vertical Beam for use in any drawing.

To create a vertical Beam:

1. Click the Beam object in the Shape palette and drag it onto the Drawing Page.

If you already have a Beam that you want to make vertical, go to step 3.

2. Right-click the Beam and select Properties from the menu that appears.

Note: you can also double-click the Beam.

The Shape Data dialog appears.

3. Click the Selection Type dropdown and select the appropriate type of Beam.

4. Click in the Length text field and enter 11mm (this dialog will not accept zero).

5. Click in the Start Elevation text field and enter the elevation at which you want the Beam to start.

6. Click in the End Elevation text field and enter the elevation at which you want the Beam to end.

7. Click OK.

Scaffold Designer refreshes, showing the Beam as a square on the Drawing Page.
 
The 3D View shows the vertical Beam.

  

Adding a Beam to the Bill of Materials

To add a Beam to the Bill of Materials, you first create an item in the Material Master, then create the item and assign the new part number to the new Beam. Before you begin, you will need a part number for the new part.

To add a Beam to the Bill of Materials:

1. Make sure that all drawings are closed.

2. Click the Start tab.

The Backstage appears.

3. Click Material Master.

The Material Master dialog appears.

4. Click Add Material.

A new row appears in the Material Master.

5. Click in the Part No. cell of the new item and enter the number for the new part.

6. As necessary, add the remaining information for the new part. For more information about this procedure, refer to Adding Material.

7. When you are done, click Close Material Master.

8. Start a new drawing or open the appropriate existing drawing.

9. Either click and drag a Beam object onto the drawing or select and existing Beam on the Drawing Page.

10. Right click the Beam and select Properties from the menu that appears.

11. Click in the Part No. text field and enter the new part number.

12. Click OK.

The BOM will now count every instance of this Beam in the drawing.

Using a Beam as a Ledger

When you are in a pinch and you need and extra ledger for a scaffold, use a Beam.

To use a Beam as a ledger:

1. Click and drag the Beam onto the Drawing Page, near the appropriate scaffold bay.

2. Double-click the Beam shape.

The Shape Data popup appears.

3. Click the Selection Type dropdown and select Tube.

4. Click in the Length text field and enter the length of the ledger.

5. Click in the Width text field and enter the width of the ledger.

6. Click in the Start Elevation text field and enter the elevation at which you want the ledger to start.

7. Click in the End Elevation text field and enter the elevation at which you want the ledger to end.

8. Click OK.

Scaffold designer makes the changes to the Beam.

9. Change the color to match the bay.

a. Right-click the and select Format Shape from the menu that appears.

The Format Shape popup appears.

b. Click Fill.

The Format Shape popup refreshes, displaying fill options.

c. Click the Paint Bucket dropdown and select the appropriate color.

d. Click OK.

10. Click and drag the Beam onto the appropriate side of the scaffold bay, making sure that the two shapes glue together.

The result should look something like this:

Creating a Cone from a Beam

Scaffold Designer enables you to use a Beam to create a cone. Part of this process is determining the angle of the cone (the Draft Angle). This angle is measured from the cone's center axis.  Scaffold Designer allows a maximum of 45 degrees for this angle.  




A positive number for this angle results in a cone that expands out from the base. 

The draft angle is measured from one side of the base of a cone created with a positive number (above), with a line drawn straight up and another along the side of the cone. The vertical cone in the image to the right has a base of .25 meters, a height of three meters and an angle of 30 degrees. The draft angle is shown as that angle drawn from the vertical line and the side of the cone. 




Cones with negative draft angles start with the base and simply taper up the length of the cone to a point. The vertical cone in the image to the right also has a base of .25 meters, a height of three meters. However, it has an angle of -30 degrees. 

Note: If you want the cone to be vertical, start the procedures below by making a vertical Beam (as explained above).  The procedures below result in a vertical cone.

To create a cone from a Beam:

1. Drag a Beam onto the drawing page.

2. Double-click the Beam.

The Shape Data dialog appears.

3. Click the Section Type dropdown and select Tube.

4. Click in the Section Width text field and enter the diameter of the base of the cone.

5. Click in the Section Height text field and enter the diameter of the base of the cone.

6. Click in the Start Elevation text field and enter the elevation of base of the cone.

7. Click in the End Elevation text field and enter the end elevation of the cone.

Note: In a vertical cone, this will be the height of the cone.

8. Click in the Section Wall Thickness text field and enter 0 mm.

9. Click OK.

10. Double-click the Beam again.

The Shape Data dialog returns, containing a new text field: Draft Angle.

11. Click in the Draft Angle text field and enter the appropriate angle (Scaffold Designer allows up to 45 degrees max).

Note: A positive number for this angle results in a cone that expands out from the base.  A negative number results in a cone that tapers from the base to the tip.  

12. Click OK.

Cone with 30 degree Draft Angle

Cone with -30 degree Draft Angle





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