About the Bay-Level Editor
  • 08 Oct 2024
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About the Bay-Level Editor

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Article summary

The Bay Level Editor contains settings and controls for a selected Bay and enables level-by-level editing. The details and settings for a specific Bay appear when you select that Bay in the Drawing Page. 

Bay Level Editor Controls

Controls in the Bay Level Editor include:

 Add Level

Add a level to the top of a Bay.

 Remove Top Level

Removes the top level of a Bay

 Remove Selected

Removes the level selected in the grid for the Bay.

 Plank All

Adds planks to every level of a Bay.

 Plank Every Other

Adds planks to every other level of a Bay.  Defaults to odd numbered levels.

 Invert Planked

Adds planks to the currently non-planked levels and removes the planks from the currently planked levels.

 Reset Overrides

Removes changes made to the Bay.

 More

Additional controls, such as Guardrail Type, Toeboard Type, and Vert. Brace Direction. For additional information about this option, refer to the next section below below.

For information about editing all levels of a Bay, and editing multiple Bays at once,  refer to Bay Details Dropdown or Editing Bays Using Side Settings.

Bay-Level Editor More Controls


The More control in the Bay Level Editor provides additional options for editing Bay levels and materials. This also allows you to edit a specific Bay. Select on the More button for Level 1 will display the More details for that level.

Note: To edit all levels of a Bay at once, refer to Bay Details Dropdown or Editing Bays Using Side Settings.

The Level Tab


Avontus Designer will apply options you configure in the Level tab to all sides of the selected level, where applicable.

Guardrail Type

Use the Guardrail Type dropdown to determine the default guardrail configuration for the Bay. Your options are:

  • Guardrails (default)

  • California Guardrails

  • Mesh Guard

  • Child-safe Guardrail

  • Frame Guardrail

Use the numbered selection box to specify how many Guardrails you want added to this level

Toeboard Type

Use the Toeboard Type dropdown to determine the default toeboards for the Bay. Options include:

  • Steel (default)

  • Wood

  • Aluminum 

Plank Type

 Use the Plank Type dropdown to determine the default plank (deck) materials. Options include:

  • Steel Planks (default)

  • Wood Planks

  • All Alum. Deck

  • Alum. Ply-Deck

  • Steel Battens

Plank Direction

Use the Plank Direction dropdown to determine the direction of the planks.

  • Parallel

  • Perpendicular

Loading Side

Use the Loading Side dropdown to determine the loading side. Your options are:

  • T-Side

  • L-Side

  •  B-Side

  • R-Side

Vertical Brace Type

Use the Vertical Brace Type dropdown to determine the type of Vertical Brace.

  • Fixed Brace Bay

  • Tube & Clamp

Vertical Brace Direction

Use the Vertical Brace Direction dropdown to determine the Vertical Brace direction.

  • Forward

  • Backward

Plan Brace Type

Use the Plan Brace Type dropdown to determine the type of Plan Brace Type.

  • Fixed Brace Bay

  • Tube & Clamp

Plan Brace Direction

Use the Plan Brace Direction dropdown to determine the Plan Brace direction.

  • Forward

  • Backward

Stairway Direction

The direction of the staircase

  • Forward

  • Backward

Note: Only available on staircases

Inner Handrail

Enable or disable the inner handrail

Note: Only available on staircases

Outer Hand Rail

Enable or disable the outer handrail

Note: Only available on staircases

Bottom Enclosure/Netting

Add bottom enclosure or netting to the selected level

The Sides Tab

Avontus Designer applies options in the Sides tab to the selected side of the selected level, where applicable.

 

Skip

Select the checkbox to skip the Top, Left, Bottom, Right or all Sides

Base Node Offset

This option is related to the Base Node Elevation, and is used to set the point in which the base node elevation will be measured against.

Ledger Type

Use the Ledger Type dropdown to determine the ledger material for the selected Bay. Your options include:

  • Ledger (default)

  • Tube and Clamp

  • Double Ledger

  • Truss

  • Transom

  • Bridging Beam

  • Ladder Beam

  • Frame Guardail

Guardrail Type

Use the Guardrail Type dropdown to determine the default guardrail configuration for the Bay. Your options include:

  • Guardrails

  • California Guardrails

  • Mesh Guard

  • Child-safe Guardrail

  • Frame Guardrail

Guardrail Material

Use the Guardrail Material dropdown to determine the guardrail material for the selected Bay. Your options include:

 Ledger (default)

  • Tube and Clamp

  • Double Ledger

  • Truss

  • Transom

  • Bridging Beam

  • Ladder Beam

  • Frame Guardail

Guardrails Config

Select to enable or skip guardrails on a side or all sides of the bay,

Toeboard Type

Use the Toeboard Type dropdown to determine the toeboard materials. Your options include:

  • Steel (default)

  • Wood

  • Aluminium 

Brace Type

Use the Brace Type dropdown to determine the brace materials. Your options include:

  • Fixed Bay Brace

  • Tube and Clamp Brace

Brace Start Offset

This option is related to the Base Node Elevation, and is used to set the point in which the base start offset will be measured against.

Brace Height (nodes)

Use the Brace Height text fields to determine the height (in nodes, up to 20 nodes) for any face brace for the selected Bay.

Brace Direction

Use the Brace Direction dropdown to determine the brace direction for the selected Bay. Your options include:

  • Forward (default Ring and Cup systems)

  • Backward

  • Alternate (default Kwikstage system)

Lower Section Checkboxes

Use the lower section checkboxes to enable or disable the available options to add or remove materials to the selected Bay side. Your options include:

  • Ledger

  • Guardrail

  • Toeboard

  • Vertical Brace

  • Tie Support

  • Netting

Editing individual Bays In the More screen

Using the arrow keys next to the Bay number, you can cycle through the Bay Level allowing you to apply changes on a specific Bay Level.

When you are editing an individual bay, you can see this reflected in the Conceptual view.

In a 3-level Bay, from the second level, selecting the right arrow will change the window to the third level

Whilst clicking the left arrow will change the window to the first level

You can then apply changes to a specific level. For example, we will add three guardrails to the top (third) level only.

You can see this change reflected in the 3D model



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